A downloadable game

Stellar Nexus is a space trading browser game set up in our known galaxy. Players coordinate space ships to explore deep space and to buy and sell goods across systems.

The game is still in development, but any feedback is welcome. What features work so far

- Exploring the galaxy map
- Buying and selling goods
- Buying ships
- Upgrading ships
- Small set of onboarding quests
- Social features to connect players

Link to play: https://stellarnexus.elbe.games/

Explore the galaxy with authentic star system data. Trade between 120,000+ real star systems, build your fleet, and forge your destiny among the stars


Development log

Comments

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I love it! Great work, it came out really great! Reminds me of this Facebook-hosted idle-trade-explore game from 2011 that I was absolutely addicted to. It helped me to pass time working at a bookstore, which helped pay for night classes for coding and game dev!

Easy Improvements: 

  • Simple UI visuals for stations/trade hubs would be a good simple upgrade. 
    • Just a few random NPCs portraits, with a few background visuals like old SNES RPGs and maybe they're aliens and say a bunch of gibberish sounds, but it would expand the immersion quite a bit. 
  • It is very easy to just look up high-cost, approximately-close trade goods. 
    • Maybe Trade/Merchant System Installs or some other limiter to stop the player from just finding the highest-cost item they can get to. Players would need to build a fleet of scout-like merchant-scouting vessels that would help assess trade value if data about systems was a snapshot that decayed for the player as soon as they left the system and only updated when they got within a specific proximity. 
    • If merchant tools could only get an approximate range-value for goods demand in a system, so you're not certain to get the gains your merchant ship is predicting outright (Note: I don't remember if the goods value decreases per sold item, alongside demand).
  • Events that stop the trade process -- Tax collectors, Pirates, Ship Damage, etc. That way your ship upgrades have more impact. I didn't experience much of this if it was present. SWN is a TTRPG that has a pretty good random-space-event generator, worth checking it out. It also has good generators for all kinds of space stuff.
  • I also found that I couldn't edit/remove installs that I'd installed by accident on my ships, but maybe I was just doing it wrong? I found that system to have some UI that were in different parts of the ship-interaction interface, so I might have missed it. Maybe just as trade has a kind of Shop window, the Ship docking bay could have an interface for repairs/CRUD operations on the ship. 

Also, the main pic for it on this page has a weird scaling issue making some of the text you should be able to read look like webdings (ex. "Top ['rathssers" instead of "Top Traders" :P).

Link is dead

(+1)

wow, thank you for the notification! I have moved that page a while ago and forgot to update it here. It is now available on https://stellarnexus.elbe.games/

Game description was updated as well

Cool, thanks, checking it out now. Looks fun.

pls leave any feedback here :-) I am curious about your opinion and what I should do next

Well there's lots of stuff you could add, I'd check out other games of the type for ideas. Plots, planetside events, owning a world, graphical ship layout, tons of stuff. Not sure if I can move two ships at the same time, doesn't seem possible but I don't know  why that would be.